Category Archives: Jimbobson Club Penguin Cheats
As 2016 is well underway (already on January 3rd?!), it’s once again time to look at the previous calendar year and what it had in store for our beloved virtual world. As with other years, we were treated to a plethora of parties (including mini-parties), some new Puffles and plenty of items and pins. But how did 2015 stack up to 2014? Known to many as one of the most disappointing years in CP’s history thus far; CP risked losing players if they didn’t step up their game. Let’s see if they did..
I say the same thing pretty much every year in these reviews. (Almost) 12 parties, lots of items and pins and the ongoing promise of the highly anticipated Project Super Secret / CPNext. This year was slightly different however, as this was CP’s 10th year online. Surely they had planned something pretty amazing? Well, kind of. Not quite Project Super Secret but something that will certainly be one of the more memorable parties throughout the history of the game. More on this later!
I’ve already done a critical review on every party of this year therefore this section will be a quick synopsis of each party and my own personal opinions on them.
January – Star Wars Rebels Takeover: As those who have read my previous reviews on any related Star Wars content, I’ve never actually watched any of the films or cartoon series (bar the Family Guy parodies of course). The original Star Wars takeover was much much better, so much so that I barely logged in for this event. Very simplistic tasks, poor items and only a handful of decorated rooms ensured this was a party to forget.
February – SoundStudio Party: A party to advertise the new SoundStudio app. A mixture of the Hollywood and Music Jam sounded great on paper but didn’t seem to work very well in-game. Again, very simplistic tasks and pretty average items. Oh, and the decorations were incredibly lacking and too heavily focused on neon lights.
March – Pi Day: A mini-party at the Mine Shack; complete all the simplistic decorations that would’ve suited the 2007 days. Rookie and Gary’s backgrounds were the only free items, however, thus making the lack of an actual item the only downside for this maths-themed event.
March – Puffle Party: The seventh Puffle Party really needed something to stand out. It actually featured a plot and introduced the Sasquatch officially. Plenty of head items to ‘enjoy’, all inspired by the Puffle Creatures found in the Puffle Wild. Ultimately, it felt a strange party that was a little to farfetched for my taste – and that’s coming from a game in which has talking penguins and an evil crab.
April – Cave Maze: Another mini-party in which took place underneath the Dock. A pretty fun event featuring some satisfying maze themed rooms, complete with a free item for finishing said maze It even featured a secret room with an animated dance floor. Awesome!
April – Frozen Fever: Lots of free pins, very very simplistic tasks and re-used rooms from the previous Frozen takeover. This party was surely one to let go (pun intended).
May – The Fair: Basically the 2014 version with a few fixed flaws. Plenty of games, prizes and neon lights. Whilst it was certainly an interesting concept, I still prefer the classic Fairs.
May – Rainbow Puffle Party: The first ever app-exclusive party. It allowed everyone to complete the quest and adopt their very own Rainbow Puffle. It even came with some nice rainbow-themed items and decorations.
June – Royalty Week: Not even a party really. Basically, those who logged into the app got a few free royalty-themed items. Pretty self explanatory!
June – Festival of Snow: One of my favourite parties of the year. Very similar to that which occurred in 2007, only with new snow sculptures. Even the Snowflake Shirt and Ice Crown returned. A great idea from the team to fill this otherwise empty month (whilst CP worked on other things).
July – Inside Out Party: A pretty decent party in which had player’s going inside Rockhopper’s mind in an attempt to recover his lost memories. It featured Rockhopper-inspired characters from the film and even a basic, if not bizarre plot. Decorations were extremely lacking, however.
August – Fashion Festival: A primarily female-oriented party that actually had some user interaction. Not too many decorated rooms, though those that were looked appealing. No items however, though this was a party focusing on how player’s could use items, as opposed to getting new ones.
September – Descendants Party: A plethora of hand items (for non-members) and only three decorated rooms. This felt more like a mini-party, and a pretty poor one at that. The Iceberg was nice, though.
September – Talk like a Pirate day: Ironically my favourite event of September. A fun mini-party at the Beach which was nicely decorated and even featured the return of the rare Red Bandana. Feeling more like an original 2007 party as opposed to a 2015 mini event, it was my personal favourite mini-party of the year.
October – 10th Anniversary Party: The grand event of the year. Most rooms were decorated exactly as they were during a certain party of the past. A blend of many different parties such as Christmas, Halloween, Music Jam and even April Fools featured within this historic event; complete with several different items (one from each party). No member-only features meaning everyone was included. My absolute favourite event of the year and one of the best parties within CP’s history!
October – Halloween: I always love Halloween parties and this was no exception. Excellent decorations, a simplistic scavenger hunt, a solid plot featuring the malfunctioned MascBots of the 10th Anniversary and even Herbert – this was one Halloween I’ll always remember.
November – Moustache Madness: A small-scale mini-party located at the Forest. Very very simplistic decorations with five different moustaches to collect. A nice addition to a pretty busy month.
November – Extreme Paint Festival: Basically a coverup for the main event of the month. No items, only decorations. Located at the Dock, plenty of paint all over the place and even some user interactivity ensured this was a great way to foreshadow November’s flagship party.
November – Operation: Crustacean: The next instalment within the Operation-themed parties. Unfortunately, a sub-par plot with only a few decorated rooms ensured this couldn’t compare whatsoever to Operation: Blackout; or even Operation: Puffle/Hot Sauce. The Area 501 and UFO worked pretty well however and the release of several coloured Alien Puffles was an admittedly nice touch.
December – Holiday Party: A return to a more classic CP christmas featured lots of items, decorated rooms and there wasn’t a Merry Walrus in sight. The lack of activities however was a disappointment and many of the items available were either returned or re-coloured versions of older items.
Ultimately, the parties this year were satisfactory. With October standing out in particular, 2015 certainly saw an improvement over 2014. Mini-parties were also successful and I hope we get to see more of them this year.
Whilst I don’t usually have a section dedicated solely to pins, I found 2015 to be the year pins became an enjoyable element of the game again. Previously, pins were far too large and hidden in places in which made them stand out like a sore, well, pin!
During the second half of the year however, pins became a lot smaller (though not quite as small as those of 2006-2007) and were hidden with more care; thus revitalising this ageing concept. I had given up finding the pins during their overly large and obviously ‘hidden’ stage and simply resorted to external sources showing where it was. Now however, I’m back to hunting down the fortnightly collectables manually. Long may small pins continue!
Outside of the occasional App update/release, CP still refuses to release any physical merchandise in which fans of the game can purchase from stores. Plush penguins, Puffles and penguin action figures were immensely popular during their introduction back in October 2008. It seems a shame that not even a plush Puffle can be purchased anymore by any means other than third-party selling sites (eBay, Amazon etc).
I remember the Treasure Books and coin codes creating a storm of excitement when first released. It seems a shame that this has faded into literally nothing over the years.
2015 wasn’t the best year in CP’s history though nor was it the worst. It’s clear that the team’s focus is elsewhere – and we all know what on. Some standout parties that will live in CP’s memory are undoubtedly what made the drawbacks of this year almost forgettable. Lack of inspiring items and a sheer lack of decorated rooms is an issue which still shows in 2015 and it really questions whether the game has reached its’ limit in terms of what it can do to entertain its’ audience – which brings me onto 2016.
Thus far, we know that there will be a Prehistoric Party this month. Whilst it seems to be very similar to previous versions, 2016’s will also incorporate some items from Pixar’s recent film, ‘The Good Dinosaur’. I was never personally a fan of these Prehistoric parties as they are often lacking in story and the activities and often more annoying than fun. Let’s hope this year’s fixes these flaws.
The major event of 2016 however will be the eventual release of Project Super Secret / CPNext. This will be CP’s biggest update yet; taking the entire game to a brand new level – all in 3D! Whilst the release date has currently not been announced yet, we can expect the game to change dramatically this year; hopefully for the better.
Here’s to 2016!
Random CP Fact #54: Sneak peeks of the upcoming Project Super Secret are coming more frequently than ever due to its’ release date edging closer and closer. Below is a image Spike Hike posted on the CP blog; showing a 3D model of the island.
Until next time, Waddle on!
Note: You may notice the domain Jimbobson.com has expired. The URL is once again Jimbobson.wordpress.com. I may renew it in the new year but for now that’s the only way to get to this site. Apologies for any inconvenience!
The final month of the year has always ensured the festivity of the holidays was brought to the island. Whether called the Christmas Party, the Holiday Party or even the Merry Walrus Party; December has always promised to provide an eventful, festive experience.
After last years Walrus-shaped mishap, CP has ultimately opted on playing it safe. Returning to the more traditional ‘Holiday Party’ name, 2015’s edition is admittedly too similar to what we’ve seen in previous years. Whilst the original Christmas parties had different themes (white, snow covered blizzard Christmas in 2006 and the Classic Christmas of 2007), the Holiday Parties have always included pretty much the same elements, with only a couple of new features. Like past years, the Christmas-inspired events have never really had a plot as such, but is merely a celebration of the winter-themed event.
But at least there was no overly-cheesy Walrus this time around, right?
Activities / Quests
The absolute major downfall of this party was the fact there was nothing to do. Sure, players could donate to Coins for Change, hunt down Rockhopper and collect the daily items from the Christmas countdown calendar – but that was pretty much it. Members could adopt the Olaf and Blue Crystal Puffle then pick on their friends by freezing them (by transforming into the Frost Bite). The Magic Sleigh Ride we’ve seen countless times since 2009 also made its’ return which, whilst a fun time waster for new players, didn’t come with any new items for those who have played over two months (it actually returned during the 10th Anniversary..).
To conclude this section, the party fails where modern parties must succeed. The older parties from back in CP’s early history had a plot, a few simplistic free items and endless roleplaying opportunity thanks to a much better filter, which is ironic considering games are supposed to improve their features over time, not go backwards.
Perhaps where this party did shine was the plethora of items available. A total of 33 free items were available – a giant amount for any party. Of course, not all of these were for everyone and many were either returning (in the case of Puffles or mascot backgrounds) or re-coloured items. Nothing too spectacular, though the item advent calendar did grant everyone with a selection of furniture items and a Deluxe Gingerbread House (which non-members still cannot access for some odd reason). Certainly an improvement over Operation: Crustacean but falls flat when compared to the 10th Anniversary.
The Holiday/Christmas parties have always been richly decorated. From snowmen to christmas trees, these parties had everything you would expect – and more! Last year’s Merry Walrus Party was incredibly lacklustre in decorations and, if we’re being honest, lacklustre in pretty much every department.
Since the Holiday Parties have begun however, we’ve been treated to the dusk sky covered with stars and animated northern lights. Whilst still appealing, I do feel its losing its’ effectiveness. Just like the Halloween parties used to mix eclipses, storms and sometimes a combination of both; I feel the Holiday Parties should consist of something new. Perhaps snowfall?
Regardless, 2015 saw a big improvement in this section when compared to last year. Even the recently released Area 501 had its’ exterior and interior mildly decorated. If I was to suggest some improvements though, it would be more animation! Make those lights twinkle, make the ice sparkle, make the northern lights move in every room!
Pre-New Year Update: CP has recently added fireworks to the Ice Berg and Ski Hill as usual. However, this time they also added dance mats which is a great addition. It’s clear the team is finally paying attention to the community – subtleties really give a room a polished and professional appearance.
Out with the Walrus, in with the Pirate! Yep, everyone’s favourite Captain Rockhopper returned for this years Holiday Party – complete with a completely fixed Migrator!
Wait, but didn’t that get destro…oh, don’t mention it? Okay. Moving on..
Coins for Change
Those who attended last year’s Merry Walrus party may remember the whole fiasco regarding CP’s annual charity event. With the goal not reached, Merry Walrus apparently donated the rest of the coins – a cheap attempt of covering up the huge decrease of the game’s fanbase in recent years.
This year however, we apparently hit the 10 billion goal. In 9 days! Whether this was legit or not, we don’t know. Whilst I’d like to believe players donated over 10 billion coins, it could simply be that the coin counter was fixed to hide the fact CP isn’t getting any popular.
In conclusion, CP ends 2015 in a satisfactory manner. Certainly an improvement over last year, 2015 has some stand-out moments that will undoubtedly live on for the history of the game. The 10th Anniversary was amazing and the Halloween party was certainly a solid effort. The Holiday Party, whilst unlikely to stand out in anyone’s memory as one of the best in the series, is still an above average party all things considered. Flawed, but not bad. Not bad at all.
Be sure to stay tuned for the 2015 in CP critical review. Basically, my flippers fall off by the end of it.
Random CP Fact #53: At a mod meet up on 30th December 2015, Megg confirmed that Project Super Secret WILL arrive in 2016.
Until next time, have a Happy New Year!