This is the third post from me within a week – such a rarity nowadays! As the title is so self-explanatory I’m sure you can guess what this post will be about. If not, it’s a top 5 list of features and various other things I’d like to see from CP in 2016. Let’s begin!
1) Project Super Secret
This needs no introduction. We’ve been promised Project Super Secret for a long time now and, despite not having an official release date, we have been told this will be released this year. Whilst we’re still not fully sure what it entails, it will be the biggest update to the game in CP’s history and will hopefully give us veteran players something to keep us playing for many more years.
Simply put, CP is extremely out of date. Being the same old browser-based Flash game since 2005; we’ve had parties, Puffles and items galore. Unfortunately, the quality of such has declined dramatically within recent years. PSS should revitalise the game and bring it up to speed with modern technology. Personally, I can’t wait!
2) Improved Parties
Currently it feels like we’ve experienced each party several times before. Whilst some – albeit a small selection that aren’t takeovers – are new, they simply don’t possess the same quality of entertainment in which those from 2005-2010 did. I’d personally like to see more of the EPF and Herbert; something like Operation: Blackout or something on an equally-grand scale.
Also, anyone remember the classic Music Jam and Summer Kickoff Parties? These classic parties offered little in the ways of challenging tasks or a heavy narrative influence, though were enjoyed purely for their roleplaying opportunities and outstanding attention to detail in terms of decoration. More of this, please!
3) Improved Chat Filter
Ever since CP switched from a black list to a white list approach, the filter has become far too strict for the average user. The once occasional “Did that show?” has now become so frequent that many user’s have flocked to the likes of social media instead.
Whilst the occasional sentence does manage to bypass the filter, the damage done to roleplaying and social interactivity is one that – in my opinion – is a major factor as to why so many of the game’s fanbase has decided to leave. A game in which was created to provide children with a safe environment to interact with others around the world has now failed in letting them interact sufficiently – 10 years after its’ release.
2008 was a huge year for CP as it saw the introduction of merchandise. Whilst plush Puffles, keychains and T-shirts were available from 2006, 2008’s merchandising efforts were helped tremendously by Disney. Playsets, plush penguins and Puffles, mix and match figures, Card Jitsu cards and many more; 2008 was arguably CP’s biggest year online.
Since then, we’ve seen various Nintendo DS games, apps and even an official Club Penguin magazine (which has now been discontinued). Nowadays, if fans of the game wish to purchase their own CP-merch they must resort to third-party websites such as eBay or Amazon. Whilst the merchandise was likely stopped due to declining sales, I feel it seriously harms a game of this size. Minecraft has a plethora of toys available, as does Bin Weevils and various other online games..
Not that I expect 2016 to be any different but I’d love to see at least some physical CP memorabilia in the offline world. Maybe the release of Project Super Secret will boost interest within the game once more?
5) No more excuses!
This is a controversial one that I imagine very few will understand what I mean (at least instantly anyway). For several years, we’ve been told that parties have gotten smaller due to the team being busy creating other things – aka Project Super Secret. It makes little sense for a game owned by a giant corporation such as Disney creating content in which is lacking when compared to the game in 2006 – just a year after its’ release.
Whilst it’s true virtual worlds aren’t nearly as popular as they once were, we can’t expect such a dramatic decline in quality from a game in which dominated the Internet throughout 2006-2008. Project Super Secret’s release is sometime this year – after that I expect the quality of content to raise dramatically. If not, how else can they expect to maintain their fanbase?
Regardless, here’s to the rest of 2016 and whatever it brings. One thing is for certain, it’s bound to be the biggest year since 2008.
Random CP Fact #55: Club Penguin’s laughing emote once looked quite different than what we see today. It was changed way back in 2007 due to the blatant similarities between that and Yahoo! Messenger’s logo.
Until next time, Waddle on!