Blog Archives

2016 in CP: 5 Things I’d Like To See

Greetings Penguins!

This is the third post from me within a week – such a rarity nowadays! As the title is so self-explanatory I’m sure you can guess what this post will be about. If not, it’s a top 5 list of features and various other things I’d like to see from CP in 2016. Let’s begin!

1) Project Super Secret

This needs no introduction. We’ve been promised Project Super Secret for a long time now and, despite not having an official release date, we have been told this will be released this year. Whilst we’re still not fully sure what it entails, it will be the biggest update to the game in CP’s history and will hopefully give us veteran players something to keep us playing for many more years.

Simply put, CP is extremely out of date. Being the same old browser-based Flash game since 2005; we’ve had parties, Puffles and items galore. Unfortunately, the quality of such has declined dramatically within recent years. PSS should revitalise the game and bring it up to speed with modern technology. Personally, I can’t wait!

2) Improved Parties

Currently it feels like we’ve experienced each party several times before. Whilst some – albeit a small selection that aren’t takeovers – are new, they simply don’t possess the same quality of entertainment in which those from 2005-2010 did. I’d personally like to see more of the EPF and Herbert; something like Operation: Blackout or something on an equally-grand scale.

Also, anyone remember the classic Music Jam and Summer Kickoff Parties? These classic parties offered little in the ways of challenging tasks or a heavy narrative influence, though were enjoyed purely for their roleplaying opportunities and outstanding attention to detail in terms of decoration. More of this, please!

3) Improved Chat Filter

Ever since CP switched from a black list to a white list approach, the filter has become far too strict for the average user. The once occasional “Did that show?” has now become so frequent that many user’s have flocked to the likes of social media instead.

Whilst the occasional sentence does manage to bypass the filter, the damage done to roleplaying and social interactivity is one that – in my opinion – is a major factor as to why so many of the game’s fanbase has decided to leave. A game in which was created to provide children with a safe environment to interact with others around the world has now failed in letting them interact sufficiently – 10 years after its’ release.

4) Merchandise

2008 was a huge year for CP as it saw the introduction of merchandise. Whilst plush Puffles, keychains and T-shirts were available from 2006, 2008’s merchandising efforts were helped tremendously by Disney. Playsets, plush penguins and Puffles, mix and match figures, Card Jitsu cards and many more; 2008 was arguably CP’s biggest year online.

Since then, we’ve seen various Nintendo DS games, apps and even an official Club Penguin magazine (which has now been discontinued). Nowadays, if fans of the game wish to purchase their own CP-merch they must resort to third-party websites such as eBay or Amazon. Whilst the merchandise was likely stopped due to declining sales, I feel it seriously harms a game of this size. Minecraft has a plethora of toys available, as does Bin Weevils and various other online games..

Not that I expect 2016 to be any different but I’d love to see at least some physical CP memorabilia in the offline world. Maybe the release of Project Super Secret will boost interest within the game once more?

5) No more excuses!

This is a controversial one that I imagine very few will understand what I mean (at least instantly anyway). For several years, we’ve been told that parties have gotten smaller due to the team being busy creating other things – aka Project Super Secret. It makes little sense for a game owned by a giant corporation such as Disney creating content in which is lacking when compared to the game in 2006 – just a year after its’ release.

Whilst it’s true virtual worlds aren’t nearly as popular as they once were, we can’t expect such a dramatic decline in quality from a game in which dominated the Internet throughout 2006-2008. Project Super Secret’s release is sometime this year – after that I expect the quality of content to raise dramatically. If not, how else can they expect to maintain their fanbase?

Regardless, here’s to the rest of 2016 and whatever it brings. One thing is for certain, it’s bound to be the biggest year since 2008.

Random CP Fact #55: Club Penguin’s laughing emote once looked quite different than what we see today. It was changed way back in 2007 due to the blatant similarities between that and Yahoo! Messenger’s logo. 

Screen Shot 2016-01-04 at 20.05.49

Until next time, Waddle on!

-Jimbobson

Rainbow Puffle Party Critical Review!

Greetings Penguins!

May marked a very interesting month on Club Penguin as, for the first time, two different parties would take place on the island – one on desktop, and one on the CP mobile app. The desktop version got treated to The Fair whilst those with the mobile app had a chance to explore a new Rainbow Puffle Party. As the title so blatantly suggests, this post will cover the latter. Let’s begin!

Content

I’m pretty sure everyone who plays the game and knew about May’s events knew all along that the Rainbow Puffle Party would be more of a mini-party themed event. Small scale decorations with a few items and of course, the opportunity to adopt an elusive Rainbow Puffle for free (for Non-Members this was a pretty decent offer). It wasn’t anywhere near as large as any of the previous Puffle Parties and ended up living in The Fair’s shadows for the month’s main event. Still, it was nice to have one of those old-CP-style parties that are such a rarity nowadays (with the exception of the infrequent mini-parties of course). Regardless, this was a pretty decent party considering the simplicity and overall atmospheric element of the event. However, this was a somewhat big reminder of how much the game has changed over the years..

Activities/Quests

Come back everyday to receive a new item! Great, we’ve all seen this before. Whilst not as satisfying as the free item boxes, it does the job. However, the sheer fact that this was on the mobile app was perhaps the party’s biggest downfall. Glitches plagued the event for many users, so much so that the party has been extended until June 17th. Personally, I had experienced some of the major ones, including not being able to receive any item upon logging in. To make it worse, the free item interface wasn’t available at any other time except when logging in. No button in the top right corner or anything – even better!

Would I prefer to have unplayable quests or simply the ‘come back everyday to receive a new item’ feature? Certainly the latter on mobile. Too glitchy for anything else.

Items

This is where I found the party to be at its’ weakest. Items were slightly dull and uninspired. Members got the better deal as usual. Non-Members were treated to a selection of rainbow-themed head items and ‘The Thundercloud’ which in all honesty is one of the better items I’ve seen as of late. Regardless, I’d prefer to see more variety of items – not just head items that are re-coloured versions of those released previously.

Oh, and don’t forget the free Rainbow Puffle. Was it an item? Not necessarily. But still. Oh, and the team didn’t extend the maximum amount of Puffles a Non-Member could have, so if you already had 1 Blue and 1 Red Puffle, you’d have to let one go to make room for a Rainbow! Ah, Club Penguin. You sure give us some hard life choices sometimes.

Mascots

Haha, mascots on mobile? Probably for the best.

Decorations

Simplistic yet effective. Plenty of clouds, rainbows and the like. In fact, the Town, Snow Forts and Plaza all showed the island below – indicating that this party took place in the clouds. It was a nice reminder of the Festival of Flight way back in August 2009. Whilst the rooms in which were decorated were minimal, and the lack of interior decorations was evident yet again – they were certainly sufficient for the party in question. A fine tribute to the most colourful of the island’s beloved fluffball pets.

Verdict

Overall the Rainbow Puffle Party was a small-scale event in which proved to be successful (obviously due to it being extended it was a fairly (no pun intended) popular event. I’d be happy to see CP keep up this trend, but the app itself needs way more attention if CP hopes to use this platform for more complex parties. Fix the app, bring the long-awaited CPNext technology to the web – all is well. But until then..

Random CP Fact #44: Propeller Caps were once very popular items on the island. Released at almost every April Fools party, they came in several different colours; with one released per party. Now, there are a total of 4 colours; green, purple, red and blue. When dancing with this item alone (and/or the Jet Pack), your penguin will hover slightly.

Until next time, Waddle on!

– Jimbobson