Earlier this week, Spike Hike announced he would be leaving Disney.
It would be safe to say this shook the Club Penguin community. During this difficult period of Flash CP – Project Super Secret, users needed stability and comfort. This is where Spike came in. Long-running General Manager of Disney apps (and of course, Club Penguin), he replaced Billybob and faced a massive swarm of attention due to this – whether praise or criticism.
Many believed Spike was “evil”, a replacement to Billybob which never quite settled too well with the games fanbase. Any issue or problem occurred on the game – Spike Hike was to blame. Whilst terribly unfair, Spike Hike continued the legacy left by the original CP founders. It was, and still is to this day, in very good hands. Even during the announcements of Project Super Secret, losing all our items and the new experience being mobile-only, Spike Hike was undoubtedly behind this. Solely? No. With the interests of everyone at heart? Absolutely.
Replacing a member of the community of which existed from the very beginning – and fast-tracked the games’ development since its early days was no easy feat. Spike took the role of a leader, someone to admire and look up to when times turned dark. Today’s meet up with the legendary purple-mohawk bearing penguin showed just how much of an impact this man had upon CP’s legacy. Sure, Billybob was the original manager, but absolutely nobody could argue Spike was significant and upmost the man to thank for CP’s continuous – if not somewhat declining – existence.
He lead us to PSS. For whatever reason, he now decides to leave this island and begin adventures anew. Is this because he was fired? Is this because of CP’s almost dramatic decline into barely-existence? I don’t believe so. Many of us feel the need to move on eventually. As did Rocketsnail. As did Screenhog. As did Happy77. As did Polo Field. As did Businesmoose. And so on. Many of us dislike too much comfort and decide that a new challenge is the most beneficial to our lives. As the overused cliche of 2013 says: You only live once.
We begin a new chapter very soon where we start again. Our current accounts are almost meaningless. Our new adventures await in the form of PSS. Mobile is undoubtedly the future (despite our battery life woes!), and CP on the desktop will continue to exist until Flash ceases to exist. What we can do now is simple: Look to the future. As a player since 2007, I can say – for the first time in many, many years – that I am excited for this new experience. I probably should’ve left this game years ago – just as my friends did. But something maintained my interested in this game and I believe PSS is just that.
Spike Hike, you were and are a truly great leader. Sure, the recent lack of communication was somewhat frustrating but we always knew the you – a long-lasting familiar face upon the CP scene – existed to keep us calm and motivated. You claimed that us, the fanbase, are actually the “new CEO of the game” but we need a familiar face to guide us – just as you did upon Billybob’s resignation.
With a new version of CP (in the form of PSS) rapidly on its’ way – what fans of the game need is familiarity and stability – something in which Spike Hike could’ve delivered during these admittedly difficult times for the game. If not, who will? The community! We exist regardless of the current manager and staff members. But we need someone to provide our faith too. Will this be Megg – a refreshingly young woman able to connect with the majority of players? Who knows. But please, give us something. We need as much support as possible during the transitional period.
A general manager leaving at this point is simply unsettling..
Until next time, Waddle on. And thanks, Spike Hike. For everything over these past few years. Here’s to your future! As well as ours.
Today marks the end of the much anticipated 10th Anniversary party. A huge milestone in CP’s history deserves a huge party – a big statement when considering the Anniversary parties of previous years have fallen in the Halloween parties’ shadows. So, how did CP celebrate turning a decade old? Let’s begin this review!
Most Anniversary parties simply have one or two decorated rooms (the Coffee Shop and Book Room / CP Times office). The only exception to this was the 3rd Anniversary, which also saw the Town decorated. Since then, the birthday events have grown smaller and smaller each year which is ironic considering its’ aim was to celebrate the game growing older and thus bigger, though this wasn’t exactly the case as we all know. This anniversary was the first to actually sport an actual plot – other than to simply celebrate the game’s birthday. Gary created MascBots – robot versions of CP’s beloved mascots. However, the second week of the island-wide event saw the MascBots go haywire. What did we honestly expect from a Gary invention that was only version 2999?!
Like with all Anniversaries prior, we didn’t actually have to do much other than to collect a party hat and pretend to eat cake. However, there was a new Item Calendar which saw the return of 21 items from previous parties, and even a few extra bonus items for completing a few tasks that had returned too. The prime example here being that of Santa’s Sled (accessible from the Book Room during several Christmas parties).
Coming back every day to collect a new – or rather old – item may seem a tedious process but this time I found that it built up excitement rather than boredom. We could see every item on the calendar, but couldn’t collect them until they were unlocked. This meant that, upon logging in and clicking the calendar, player’s were greeted with the sight of extremely rare and sought after items – but more on those later. All in all, a fun and very simplistic party. Activities / quests were simply not necessary.
Ah, where to begin. As mentioned previously, there was a brilliant 21 item calendar full of returning items. The best part? There were two very, very rare items that haven’t returned since 2006 and 2007 respectively. These items of course are the Ice Skates and Blue Lei. No, not quite the Hawaiian (or Red) Lei, but still a very rare item. Other items of interest are the Yellow Inflatable Duck (from 2006 and 2008), the Brown Pirate Boots (2008) and Marshmallow Stick (2007). Add to this several other items from 2008 – 2014 and you have a plethora of items to collect. There was also two items that were previously Members-only items. These were the Cream Pie (Muppet’s World Tour 2014) and the Lantern (Halloween Party 2008). These means that if your penguin has always been a non-member, you received at least two free items – even if you’ve played since 2005. It also of course means that if you signed up after August 2006, you received at least one item. Awesome!
These items were not randomly selected however, they were instead chosen due to the party the rooms were decorated from. For example, the Blue Lei returned as the Beacon’s decorations were from the Summer Kick off Party 2007. Likewise with the Ice Skates returning due to the Ski Hill’s Sports Party 2006 decorations.
But, that’s not it! 21 items is a huge amount for any party – but let’s not forget the main item from this event – the party hat! The 10th Anniversary Party Hat is undoubtedly the most complex thus far, sporting a more interesting and ‘busy’ design (complete with animated sparklers!). Whilst this item was great for a Anniversary of this significance, I hope they return to the simplistic design next year.
Oh, and let’s not forget the Yellow, Pink and Blue Lightbulb head item’s that were available for everyone after delivering presents on Santa’s Sled (returning from the Holiday Party 2012). Let’s also not forget about the 8 autographed mascot backgrounds that were also available if you managed to meet said mascots (all backgrounds returned from various years). Overall, this party offered the richest selection of free items from any party – ever. Best of all, everything was available for everyone!
Not only did this party feature MascBots as tour guides for respective rooms, but the actual mascots themselves returned to celebrate the landmark event. Unfortunately, not every mascot made a appearance however. The Penguin Band saw themselves without an invite and Herbert was busy creating the Herbot. Sasquatch didn’t make an appearance either, which would’ve been nice since he seems to have been forgotten about since the Puffle Party 2015.
This is another area in which the 10th Anniversary truly shone – in a way which no other party in history has shone before. Whilst only two brand new decorated rooms sounds lacklustre at best, this party’s focus was of course about the history of the game. Most rooms on the island were decorated the exact same way they had been during a respective party. For example, the Book Room was decorated how it was during the Halloween Party 2008, complete with the Secret Chamber special party room of the same year. Pretty much every major room had been decorated, complete with either a Tour bot or a MascBot, which was contextually placed in rooms that were decorated from a party focusing a certain mascot. For example, the Rockhopper MascBot could be found at the Forest, which featured the 2010 Island Adventure Party decorations.
This ensured the party had a lot of variety and randomness – something in which in this context is completely welcome. Some examples included the Christmas Party of 2006 at the Ice Rink, the Puffle Party 2010 at the Snow Forts, the April Fools Party 2008 at the Iceberg and even Camp Penguin of 2007 at the Dock. All in all, an incredibly richly decorated party, with a unique blend of classic and modern artwork. A perfect way to celebrate 10 years!
If I WAS to be critical however, I could’ve complained at the lack of room rotation. Imagine if each room changed on the second week to that of a completely different party. Whilst that would’ve certainly been interesting, it could’ve been confusing. Especially for the Tour and MascBots. Regardless, I’m happy with what we got.
Here’s an extra section I figured I would add exclusively for this party (or indeed any other parties in which show elements of this in the future). You may wonder what I mean by ‘foreshadowing’. Well, put simply, I mean in the plot sense. For example, something happens in a party that then leads the way for the next party. For example, a blizzard occurred during the Christmas Party 2006. The snow was then stored (and kept cool thanks to Gary’s AC 3000) in the Lodge Attic, only to be used two months later for the Festival of Snow in February 2007. Another example was when a crab broke a window in the Underground Pool / Cave way back in July 2007 – leading to the Water Party.
In this case, Gary’s MascBots began to malfunction during the second week of the event. This means that the malfunctioned bots will begin to cause havoc at the Halloween Party (2015 obviously!), turning them into almost zombified versions of themselves. A really nice plot device that I found worked especially well here. Kudos CP! Let’s have more of this in the future, please..
Ultimately, this party was everything we expected / wanted and more. Celebrating CP turning a decade old by looking back at the previous ten years and providing entertainment accordingly. I thoroughly enjoyed experiencing rooms I haven’t seen in a very long time and even experiencing some for the first time (the Ice Rink in particular). Combine this with the interesting narrative focusing upon Gary’s MascBots and we had a pretty great party – my favourite since Operation Blackout.
Will the Halloween Party 2015 top this? Well, at the time of writing it’s already begun and I’ve already completed all the tasks (via the app – no waiting necessary!). All I can say at this point is..No, nO…NO…ZZT *BZORT error 420 reSTART in PROGRESS…C0NTACT ManuFACTUR3R
Random CP Fact #50: The current pin – the Anniversary Balloons – is the first pin to ever be hidden in the Town. The team had often stated they would never do this in the past due to the sheer popularity of the room.
Until next time, Waddle on!
Happy New Year Penguins!
2015 is officially here, and what better way to celebrate the change of a single digit than criticising CP’s efforts once more. The full 2014 review will be posted shortly, as for now though the focus is on December – the festive season that would once mean a Holiday Party would embrace the island with its’ festive mittens. 2014 however, brought something new to the board. This time, we instead had a Merry Walrus Party – an original attempt to create a multicultural holiday with unique traditions. But was this just a Christmas party with a gimmicky name, or a grand event that will excite for years to come? Let’s find out!
Focused upon the original character of Merry Walrus – a walrus whom is so heavily based on Santa Claus that even the “Ho Ho Ho!” catchphrase remains unchanged, the party hopes to celebrate a variety of traditions in order to avoid isolating any players of different religions and beliefs. Aunt Arctic (surprisingly!) discovered a book in which told the festive beasts’ tale and decided to make other penguins aware of his existence. Thus, Merry Walrus eventually comes to the island, bringing Coins for Change with him in hope to spread some festive joy around the island.
It’s by no means a complex plot, nor does it really explain where he’s been all these years. There was also no indication of why penguins chose to celebrate this event instead of Christmas/other holidays. 2014 has seemed completely distant from other years as each party, even if it shares the same name, seemed completely different to previous versions. See Music Jam for more details.
I’d love to see Herbert introduce himself like in the animated special. He didn’t feature at all which was annoying. Him and Merry Walrus could’ve had an epic face-off! Or, perhaps Herbert could’ve captured Merry Walrus and instead posed as him in order to ruin the holiday. Instead, he simply sits forgotten in his lair – wherever that may be.
Regardless, the plot was fairly weak. Did it need a complex plot? Not really, but it would’ve been nice to hear more of the origin of Merry Walrus and why he’s basically Santa in disguise. How did he obtain these magical powers? How did he find the Blue Crystal Puffles? There’s many gaps in the plot which is a little disappointing – but to be expected with the team’s recent efforts.
Like with most modern events, the Merry Walrus Party featured a series of daily quests. Unlike those of the Halloween party which were unarguably more challenging that those of the Frozen Party – the quests were straightforward and didn’t really require much skill or thought. Sure, some were quite fun to figure out – but the fun lasted a matter of seconds rather than minutes. For each quest completed, 500 coins would be donated to Coins for Change in the player’s name. It seems a little cheap to do it this way as penguin’s are not donating by choice. Instead, they are simply trying to obtain the items and the exclusive Puffle.
One area in which the quests did shine was variety. Sure, it wasn’t PSA-standard variety but it wasn’t complete repitition like the Frozen & Pirate parties. Let’s just hope CP spends more time focusing on the quests this year – otherwise even the younger players will begin to notice that boredom replaces excitement when experiencing new parties.
The Christmas/Holiday parties have always been nicely decorated. Whether it be the simple decorations of the original in 2005 or the sophistication of more recent versions, these parties have always had top-notch artwork. Even the PSA HQ and EPF Command Room were decorated for such parties – something in which didn’t occur at any other point within the year. This defines how significant the holiday-themed parties are and always have been.
With a new name comes new decorations – you’d be forgiven for thinking this. Though we did get plenty of new artwork – including the original Merry Walrus float – some rooms were simply recycled from previous versions (namely the Town). Fewer rooms were decorated, but this was to be expected. There was no decorated Ski Lodge, Dojo Courtyard or even Iceberg. What perhaps surprised everyone though was the absence of an evening sky. Instead, the same-old everyday sky was used. Though it doesn’t sound like a party destroying factor, it certainly removed the atmospheric elements that a change in sky has upon the island. Think of how the past Holiday parties, this years Music Jam and every Halloween since 2007 does this successfully (yes, the Music Jam did something successfully!).
Even the Forest, one of the better rooms thanks to its’ huge tree, didn’t compare to that of the Forest in 2009 in which featured a much bigger tree. There was no room in which I thought beat any previous attempt. This is especially disappointing considering that each version of a party – particularly a major annual event – should be an evolution of – not a reduction of – the previous version. It’s like Apple removing the Retina display from the next iDevice. It’s ridiculous.
Here’s a new category for y’all. Since this party is nor a takeover nor a usual Holiday party, I thought it’d be a good idea to discuss how the Merry Walrus party, a party in which hoped to be original by creating a new look on the festive season, tackled such a challenge. I always found that the Holiday parties were particularly guilty of not including enough religious variety. It seemed to simply be a Christmas party under another name. Heck, even the 2006 Christmas party had a reference to Hannukah, a Jewish holiday. CP simply renamed the party in an attempt to seem more multicultural, but the actual content was still completely Christmas-based.
The Merry Walrus party had a unique opportunity to incorporate new and unique traditions in which penguins would celebrate. It didn’t have to relate to any religion at all, but instead we once again got a Christmas party under a new name. Merry Walrus himself was basically Santa Claus – there’s no denying it. They even gave him a sleigh and reindeer in the form of Blue Crystal Puffles. In the mascot department, CP had just created a blatant Santa Claus clone whom lacks any creativity or originality. He even delivers presents in the same method.
Sure, some traditions were unique, such as throwing food around. Decorating a tree with ornaments however, is not an original idea. To say this was meant to be a new party doesn’t collaborate with the content. If a room can be recycled for a new, supposedly unrelated party, how can it be considered new? Ultimately, the Merry Walrus party was a Christmas party with very limited creativity.
Items lately have seemed to also lack creativity. They all seem to be based on fashion in reality, as opposed to the zany, fun items of the past. Sure, we get numerous Puffle Costumes, but these are simply re-coloured versions of older items. And wow, do we get a lot of those nowadays. This month’s festive fashion was inspired by Merry Walrus’ own wardrobe, with all items released at the party featuring the colours blue and white. All the non-members out there got a nice treat in the form of an all-head item lineup, something that plagued the 2011-2013 years.
Yep, another party in which featured a limited-edition rare Puffle. Obviously a Members exclusive, the Blue Crystal Puffle was one of the better ones released this year. It wasn’t a creepy Puffle Creature, but it did seem like a Blue and White Puffle’s offspring. It inherited the colour blue, with the strong ice powers of the White Puffle. Regardless, I’d say its’ my second favourite of the year – with the first being the Ghost Puffle. One area I was less happy with was how powerful and mystic this Puffles are supposed to be – yet Merry Walrus is happy giving random penguins several of them. He sure trusts us penguins!
I don’t see the Puffle epidemic slowing anytime soon. I doubt any will feature in the Star Wars takeover, but I could be wrong. With updates to Puffle Wild and possibly yet another Puffle Party this year, we can expect to see a plethora of new ones. We do know one thing about each one however – they will all be for Members.
Coins for Change
What started as an amazing charity-event that inspired players and the rest of the world alike, has since declined in popularity so much so that the goal almost wasn’t reached this time around. Old staff members such as Rsnail actually logged in to encourage users to donate – that’s how few people were actually donating by choice. Add to this the fact that each completed quest donated 500 coins to the charity, combined with how each Penguin Styles catalogue purchase went towards the total – and the event should’ve been the biggest success to date.
Instead, we struggled to make the target. Disappointing by any standards, CP noticed this before releasing the party and thus attempted to incorporate cheap and easy methods to reach each milestone. Even with this, it wasn’t enough. Sure, the goal was eventually reached – but it has never taken that long. Especially considering the 2 weeks-duration. This effectively shows how CP is declining in terms of players and indeed quality.
Overall, the Merry Walrus party did disappoint. It lacked the decorations of the previous versions, and the influence Christmas had upon the party completely destroyed its’ attempt at being original. It wasn’t the worst party this year (we all know what party gets that award), but I’d of much preferred Rockhopper and his usual traditions instead. Sure, it was definitely time for a change, but I doubt anyone would agree that Merry Walrus was the change everyone wanted. I hope (and expect) next years to be much much bigger, and to show how the residents of Club Penguin would really celebrate the holiday season – as opposed to a poor attempt at a Christmas-clone. To conclude, a Christmas party by any other name isn’t necessarily as sweet. All in all, a disappointing end to a very disappointing year.
Random CP Fact #35: There are currently only two known walruses on Club Penguin. These are Merry Walrus and Tusk, Sensei’s childhood best friend. Interestingly, both seem to be polar opposites (no pun intended).
Until next time, Waddle on!
Okay, we know the score by now. These posts are basically reviews reflecting on a party that has recently ended. The aim of these is to identify points where the specified party which were done well, and ways it could’ve been improved. You all know this by now, so let’s get going!
This month’s review focuses on the School & Skate Party; a brand new unsponsored party that aimed to bring the fun of school into our favourite virtual world. But was the party an A-Grade masterpiece or did everyone want it to graduate as soon as possible? Well, upon its’ announcement many penguins flocked (not literally, they can’t fly..) to Twitter in order to voice their opinion. For the most part, responses were negative. Why would CP introduce school to the island? A widely-hated part of our lives, it certainly isn’t fun for everyone – and CP knows that. To overcome this, they tried to incorporate the fun things that school contains, like skating, apparently.
The Tiring Quest
Like almost all of the 2014 parties, this one also contained a Quest. Upon logging in you were instantly made aware of this, as the forceful messages almost demand that you do these quests before even trying to acknowledge your friends. Like last month’s Frozen Party, penguins had to find objects in a certain room in order to receive items. Unlike the Frozen Party however, the objects weren’t as easy. This is a good thing as the Snowflakes of the Frozen Party were easier to find than the gigantic modern pins. Regardless, finding the objects is still easy when you’re directed to each room that contains them. Why not spread them over the island and let penguins discover them themselves?
One major issue with this month’s quest was that of repetition. It’s just like last month’s party but with a different context. Why CP insists on using the same quests for several parties in succession is beyond me. Mix it around a little, otherwise parties begin to feel far too similar to eachother – and not in a good way. Scavenger hunts in the form of the Easter Egg hunt or the Halloween candy hunt were fun. The eggs/candy weren’t that easy to find, we weren’t bombarded with log in screens that transported you the room but instead got given clues as to which room an egg/candy could be found. There also wasn’t one every party which maintained the excitement.
Skate Park – Half Full or Half Empty?
This party saw the introduction of a brand new room – the Skate Park. A room that’s focused on Members (but not restricted to), it allows the purchase of Skateboards followed by the ability to do tricks in this room alone. Whilst an alright idea, I’d of preferred to see this as a mini-party which we didn’t see in September. Instead, we have a room that is unlikely to be used much if at all. Is it necessary? Not really, I can’t imagine myself using it whatsoever and I know many others feel the same way.
Recently, Polo Field announced that there would never be any new plays at The Stage due to it not being used. So why introduce a new room that has the same fate? The Cove was added way back in 2007 to provide a Summer-themed location all-year round and introduced surfing. The Lighthouse and Beacon were added in 2006 to provide penguins with the ability to spot The Migrator on the horizon, and thus had contextual purpose. A Skate Park however? I just fail to see the reason why.
The entire island was decoration for this party. LOL JKS, no but seriously, we’ve come to expect to much with modern parties in terms of decorations. They aren’t as minimal as the Music Jam, but still few and far between when you consider the entire island. The Plaza, Mine Shack and University got a makeover with the best decoration in my opinion going to The Puffle Berry Mall which of course temporarily replaced The Stage. The issue with the Mall however is that you couldn’t purchase anything it in, which kind of defies the point. The escalators were also ridiculously slow to operate and once you were on one, you couldn’t get off without switching rooms.
Overall there are some decently decorated rooms, but nothing stood out as groundbreaking. Once again, the majority of the focus has gone into the Member features and quests, exciting times!
After much feedback CP looks to have finally removed the “come back tomorrow for another item” feature that became tiresome. Instead, we can get all the items on the same day which saves time for busy people like myself. This time, the items ranged from Backpacks to Dodgeballs. Whilst the majority they were nicely designed and within context, the absence of Body/Feet items for Non-Members is becoming painfully more obvious. I’m quite positive CP wouldn’t lose Members if they simply gave away body items for everyone every now and again (not including codes).
It was also nice to see Rookie make yet another appearance. Like with every mascot nowadays, their giveaway background is never updated which is slightly depressing.
Like a good 100% of parties this year, this one suffered from the plot. Or rather, the lack of one. A good CP plot hasn’t really been seen in a while, especially after the master of all plots known as Operation: Blackout graced the island. Lately it seems that Cadence (who is becoming a very tired and overused mascot) has friends from far away that come visit the island and never appear again. This time however, Rookie was so excited for the new school year that he decided to throw a party. How exciting.
One major point that disappointed me was how the EPF were aware that Herbert was going to strike the University. However, he did not appear at all whatsoever during the party. Instead, the Director messaged us saying that the University is now secure. Why even mention Herbert at all? Oh yes, to remind us that he still exists but without actually making him a major character at all. It all seems a little lazy..
What originally sounded like the disaster party of 2014 (and boy, are there many contenders for that fine award) actually turned out to be not so bad by 2014’s standards. Whilst it suffered from the usual lack of deco, lack of a real plot and a repetitive quest, it wasn’t as bad as the Music Jam. There we no Disney characters which was refreshing and hopefully this will last for the remainder of the year. It would’ve also been nice to have each mascot teach a respective subject. Gary for science, Aunt Arctic for English, Cadence for music etc.
Overall, it wasn’t the best but it wasn’t the worst either. I only found myself logging in once per penguin throughout the entire event which pretty much says all there is to say. Will it return next year? I hope not, I’d prefer to find something more creative within the month of September.
Ah the month of October, by far my favourite month of the year in regards to the island. We already know which parties will occur this month as its’ the same every year. Does that mean its’ bad? No, the exact opposite. The Halloween Party dominates in terms of decoration and music, and I’ve yet to witness one that disappoints. Thus far, we are aware that Spooky Puffles (Ghost Puffles) will be making their debut for Members only. We also know that a Halloween-themed upgrade of the Puffle Hotel will be a central point of the party which is fine. I don’t mind when a room is the main focal point of a party, but it can’t be the only focal point of the party – something which was the main downfall of the Music Jam 2014.
Let us all not forget the 9th Anniversary either. October holds 2 parties every year – the only month to do so on an annual basis. Expect the two to be integrated with eachother rather than having them separate as CP once did (before the whole 2-week party duration was introduced). Regardless, I’m excited for this month and hope that it doesn’t disappoint – though let’s face it, it won’t take much to be the best party of 2014 thus far.
Next Time: Pins – Does Size Matter?
Random CP Fact #27: The Halloween Party 2008 marked the first official sighting of Ninjas. When lightning strook inside the Dojo, Ninja shadows could be seen for a split-second. Ninjas were then officially released a month later.
Until next time, Waddle on!
Time for yet another one of my infamous critical reviews. This time, I will be reviewing the Teen Beach Summer Jam (obviously) that is due to end tomorrow. We all remember when it was first announced as a classic mix between the Music Jam, Summer and Water parties of previous years. Well, CP wasn’t wrong. Although sceptical at first, I have found that this party has actually, despite the Teen Beach theme, got a feel of an original CP party – something I haven’t seen since for quite some time. Now time to review the individual features of this party!
Decorations: I was impressed with the decorations found during this month’s party. Most of the rooms on the island are decorated, which we don’t see much of any more really. There was even the introduction of two new rooms designed specifically for this party. This allows us to both surf and take to the roads. Overall, it’s pretty cool. Also, be sure to check out the Stadium/former Ice Rink. The water-themed interactive slide is very fun.
Items: This is where the Summer Jam really surprised me. As with other parties this year, there have been party-themed catalogues full of items for members. Not so much for non-members who got a couple, most of which required an awful time-consuming and annoying task (Dino Dig during the Prehistoric Party, taking ridiculous amount of photos during the Hollywood Party etc). Yes, there was a member themed catalogue but there was also 7 free items for everyone. Yes, 7 free items (including 2 new backgrounds featuring Mack and Brady). Most of which were completely new (not re-released or re-coloured, though the Campfire Marshmallow is very similar to the Marshmallow Stick of Camp Penguin 07). We also saw the release of a lei, named the Friends Forever Lei. We didn’t see the return of the Blue or Hawaiian Lei however, which I’m sure makes many older penguins happy.
Come back everyday: This has become a regular feature in modern CP parties. However, as these items are all nice, summer-themed and totally new, I don’t see any issues with coming back everyday. Especially as we don’t need to complete any tasks to receive the items. It truly has the feel of a classic, “old-CP” style party.
Mascots: This month we saw the return of everyone’s favourite penguin DJ, Cadence, complete with a new giveaway background. This was also the first appearance of her in-game wearing a T-shirt (which is now part of her style as, for some reason, penguin mascots cannot be naked in CP’s eyes). The main focus of the party was definitely the appearances of Mack and Brady – mascot penguins inspired by Disney’s Teen Beach Movie. They have an exclusive background if you manage to hunt either of them down and can also be added to your friends list.
Overall: As stated previously, I’ve actually enjoyed this month’s party. The duration (2 weeks) still feels slightly long in my opinion, but I suppose CP want all the team’s hard work to be showcased for a longer amount of time. As we say goodbye to summer once again, we also say goodbye to Disney-themed parties for the year. That’s right! The rest of the parties this year will be ORIGINAL (as stated by Spike Hike). Let us welcome September which promises the return of our beloved Captain Rockhopper and the Medieval Party 2013, though these are not necessarily going to occur at the same time of the month.
Random CP Fact #10: The first penguin ever created on Club Penguin was Nickname1. It was used to test the naming system and was created by rsnail himself.
Until next time, Waddle on!
UPDATE: Many of the major bugs that limited gameplay have now been fixed. However, the journey to becoming a Snow Ninja is incredibly long, earning all 24 rewards will take many, many hours. Patience and you shall be rewarded. NINJA VANISH!
The most highly anticipated party of 2013 is here! The Card-Jitsu party has begun and it’s great! Well, sort of. Firstly, there’s the non-member items. Like the last Card-Jitsu party, there are two elemental headbands (returning from last year) with the introduction of a new one – the snow headband. The rest of the items are for members. Sensei does have a new free background for everyone however.
Next, you’ll notice the Dojo Courtyard and Dojo interior has been completely redesigned. It looks brilliant in my opinion, though it’ll be sad to see the end of the Ninja Hideout (that was stupidly made for everyone, not just ninjas). The whole island is decorated, with each respective element (fire, snow and water) having their respective rooms.
The main point of this party is to introduce Card-Jitsu Snow. It’s very similar to how it was in beta testing, but everything has been coloured and looks amazing. However, the game itself isn’t, unfortunately. Instead, the game is filled with bugs, something in which should be fixed in a game that was publicly beta tested. Other than that, it’s a pretty good game, though very slow paced and takes a while to get even one item, nevermind 24. We do learn about Sensei’s backstory with his walrus friend Tusk which is interesting, though reminds me a lot of Kung Fu Panda’s narrative.
So overall the party seems good so far, everyone is able to join in the Card-Jitsu Snow game as it’s not members only. Remember, you can ONLY use power cards for this game!
Until next time, Good luck, Grasshoppers.
The Puffle Party started yesterday and is possibly the biggest one yet. This doesn’t mean it’s without its’ faults however – and there are quite a few.
First of all, you’ll notice that the majority of the island is decorated. The only problem with this is that CP has combined old and new decorations. Doesn’t sound bad? Well, you’ll notice that CP has kept the original puffle sprites from the older decorations and added the new sprites for new decorations. This is inconsistent and just looks weird, sort it out!
Puffle Hotel and Party Tasks
Next up you’ll notice that the Puffle Hotel is finally available for access. I do like these new rooms (it has 3 floors) but the sound effects get annoying (and you can’t even turn them off..). Surely if this is a Hotel, why can’t we leave our Puffles here? Speaking of puffles, you’ll need one to complete the activities. Each activity is simple, take your Puffle to the room the task asks (and then click on whatever, for example, if you need to exercise your puffle walk over to the treadmill). Once you’ve completed a task, you need to wait 18 hours until you can do the next (how annoying). For completing a task, you earn a pathetic 150 coins and part of the Puffle Expert outfit (members only). Once you have completed all the tasks, you will receive a bag of Puffle O’s and the ability to adopt a Rainbow Puffle (MEMBERS ONLY!).
Other stuff of note
Members can also turn into puffles like previous years, non-members cannot. PH is also visiting and has a brand new background with that freakish design CP insists on using lately. Other than that it pretty much wraps up the Puffle Party for this year!
Success or Fail?
There’s no doubt CP has worked quite hard for this party, but we knew exactly what we were getting weeks before the party (we saw the Rainbow Puffle, Puffle Hotel, task items etc). There is little to excite players who have attended previous Puffle parties and the 18 hour waiting time is simply annoying. The member benefits are great, if you’re a member. If not, the party is pretty dull. Not one of my favourites but at least it isn’t worse than the Fashion Show last year (and at least non-members get a nice hand item). Overall I think this was a good attempt from CP, but it was completely ruined by the sneak peeks, amount of members-only features and lack of creativity. Lets hope the Superhero Takeover next month will be better!
Until next time, Waddle on!
Information has been leaked through several magazines in which show what CP have planned for 2012! We can see that most parties/events have been seen before but will hopefully have something unique in comparison to the others. Anyways, here’s the list of events:
January – Underwater party! I enjoyed this party the first time, so this is definitely something I’m looking forward to.
February – Rockhopper’s Quest! Little is known about this event at the moment. It could be a scavenger hunt or something similar to re-building The Migrator? Who knows.
March – Puffle Party! Now become an annual party and always features a brand new puffle. I hope you penguins like the colour hot pink! This party will also probably introduce PH the Puffle Handler as a meetable mascot.
April – April Fools Party! Rookie will most likely be visiting as well as a few other surprises. Earth Day is also on the 22nd, perhaps CP will do something to celebrate?
May – Card-Jitsu Snow?! ‘Battle as a Ninja’ – this probably means that Card-Jitsu Snow will finally be introduced. Unless CP has other plans for ninjas?
June – Music Jam! The Penguin Band will be returning as usual. I wonder if they will keep their same style as last year? Most likely..
July – Nothing Planned. I’m guessing CP may be torn between a couple of ideas. My guess is that a summer-type party will be this months main event. I’d LOVE to see a Summer kick-off party (as the Summer kick-off party 2007 was my first official party!) as we haven’t had one for a while..
August – New EPF Mission! Many are guessing Herbert will finally awake from hibernation. If I’m honest, I thought he would wake up long before now but guess not.
September – Fall Fair! I still call this the Fall Fair, despite its name been changed to ‘The Fair’ (How creative..). This party has now become an annual event ever since it first saw the light of day in 2007.
October – Halloween Party and 7th Anniversary party! Okay, who didn’t see this coming? October is probably my favourite month of the whole year on CP. We will expect a brand new party hat, not to mention mascots such as Aunt Arctic and Gary making an appearance.
November – Nothing Planned. That makes two months with ‘nothing planned’ as of yet. Of course, CP will have stuff planned but will probably either want to keep that secret, or are torn between several ideas. My guess is that perhaps another Card-Jitsu party? The first seemed to be quite popular..
December – Holiday Party! What better way to conclude the year than to have a Holiday party? Hopefully will feature another 12-day countdown with 12 days of items. That was pretty amazing, and the Gingerbread Cookie costume will always be one of my fave free items ever released.
(Of course, there will also be Field ops, pins, new plays etc etc and probably a lot of free hats/backgrounds/pins.)
So that’s what CP has in store for us in 2012! Sounds like it will be a great year, but seems pretty strange talking about December in January..
Until next time, Waddle on!
As many of you had guessed, I had stopped updating about CP and the recent happenings, though I do continue to play. Although I will not update EVERYTHING, I will be updating exclusive stuff and even coin code/membership giveaways!
Anyways, it appears that images have been leaked of the upcoming Card Jitsu Snow collector’s tin! It also shows an image of how the Snow Ninja will look on CP!
Notice how it also explains that CP will be bringing out a new Card Jitsu mobile app, as well as animated shorts on the Disney Channel! Sounds like CP will be receiving even more money!
Be sure to stay tuned on both this site, and punkrockerz site for a series of coin code and membership giveaways!
Until next time, Waddle on!